music player, voice chat software, etc.). When v-sync is enabled, Rainbow Six finishes a frame’s processing fast enough that it will end up waiting for the v-sync to happen, therefore relinquishing it’s usage of the CPU cores so they may be used for other programs that are running on the PC at the same time (e.g. All processing that has to be done every frame is spread across the available cores on the host system. Rainbow Six is designed to make the most out of multi-core CPUs. We wanted to break down what we are seeing, show you how to enable the FPS limiter, and request more information from players that are experiencing an issue that differs from what we are seeing.